From britdisc-owner@csv.warwick.ac.uk Wed Nov 18 18:01:24 1998 Received: by pansy.csv.warwick.ac.uk (8.9.1/8.9.1) id RAA18827 for britdisc-outgoing; Wed, 18 Nov 1998 17:55:27 GMT Received: from smtpmail.watsonwyatt.co.uk ([62.172.72.129]) by pansy.csv.warwick.ac.uk (8.9.1/8.9.1) with SMTP id RAA18807 for <britdisc@csv.warwick.ac.uk>; Wed, 18 Nov 1998 17:55:25 GMT From: Wayne_Retter@watsonwyatt.co.uk Received: from ccMail by smtpmail.watsonwyatt.co.uk (IMA Internet Exchange 3.01 Enterprise) id 0002B6D5; Wed, 18 Nov 98 17:52:36 +0000 Mime-Version: 1.0 Date: Wed, 18 Nov 1998 17:51:58 +0000 Message-ID: <0002B6D5.CE21337@watsonwyatt.co.uk> Subject: Re: Indoor injurys To: BritDisc <britdisc@csv.warwick.ac.uk> Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Description: cc:Mail note part Sender: owner-britdisc@warwick.ac.uk Precedence: bulk If this is a wind-up, I'm hooked! Otherwise, (as someone who has a handy layout, alledgedly) IMHO: Laying out, whether Indoors OR Outdoors, is an action that requires an on-the-spot decision, taking into account all sorts of things - including the proximity of the out-of-bounds area. Laying out OUGHT really to be a DEFENSIVE play - if you have to lay out on O, you're probably trying to recover someone else's error (so intelligent teams try to develop Os that reduce the need for these errors to be made... and less layouts on O!) [so, is it a mark or MORE intellgence to *only* play outdoors, so that these layouts are hopefully less damaging???] Having said that, you then have to consider whether your defensive (single-player gloryboy) layout bid will be successful (whether you get the disc, or put the thrower/receiver off enough to get a different form of turnover) or whether you'd sooner be on your feet, unwinded, with the chance of helping your team shut everyone down and get the stall... If out-of-bounds is denoted by a wall, the intelligent players add the factor of a trip to hospital to their decision... if they reckon they can make the layout, and not hit the wall dangerously, they'll do it. If they do it, and get it wrong - they're not as intelligent as they thought! The secret Going ho successfully is (I think!) to be able to get up again afterwards! this means learning to *land comfortably* which includes (indoors) being sensible about walls (If you land properly, the floor shouldn't be a problem - and friction burns can br got just as easily outdoors as in). If you hit a wall, it'll be uncomfortable, you'll learn that you were WRONG, and you might not get up again. Does making that catch or getting that D matter if you're not going to be able to celebrate? One of the joys about playing Indoors AND Outdoors is that when you get Outdoors there's the freedom to layout nearer the sideLINE. I suppose we could reduce the Indoor injuries by playing to sideLINES. eeek! even smaller pitches! or bigger halls? Wayne Retter played indoors, will do again only ever broken bones through playing Outdoor Ultimate