From britdisc-owner@csv.warwick.ac.uk Thu Jul 9 16:09:11 1998 Received: (from daemon@localhost) by pansy.csv.warwick.ac.uk (8.8.7/8.8.8) id QAA15965 for britdisc-outgoing; Thu, 9 Jul 1998 16:06:35 +0100 (BST) Received: from exchpk02.chelt.ac.uk (exchpk02.chelt.ac.uk [194.66.194.6]) by pansy.csv.warwick.ac.uk (8.8.7/8.8.8) with ESMTP id QAA15955 for <britdisc@csv.warwick.ac.uk>; Thu, 9 Jul 1998 16:06:32 +0100 (BST) Message-Id: <199807091506.QAA15955@pansy.csv.warwick.ac.uk> Received: by exchpk02.chelt.ac.uk with Internet Mail Service (5.5.1960.3) id <3QMM27K2>; Thu, 9 Jul 1998 16:06:51 +0100 From: "HUGHES, Chris" <CHughes@chelt.ac.uk> To: "'Britdisc'" <britdisc@csv.warwick.ac.uk> Subject: Handicapping Date: Thu, 9 Jul 1998 16:05:07 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.1960.3) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-britdisc@warwick.ac.uk Precedence: bulk Thanks people for the ideas keep them coming. In the meantime I'll answer some questions; WHY? Well, I'm organising the tournament in Hitchin 'Something fun' (This wasn't supposed to be the tourney name but it appears to have stuck. I intend to use some form of handicapping to even out the tournament whilst a number of players are out at worlds. People say that the weaker teams want to play the stronger teams, but both groups get fed up with the white washing that usually occurs. HEADSTARTS To expand more on the idea of headstarts; Wayne said would an 8-0 head start in a game of Charnwood Sunz against Shotgun really make the game tight. Possibly not. On the other hand a 12-0 headstart in a game to thirteen might. An extreme example for what maybe a 1st seed v 16th seed game. All Sunz need to do is score one point and they've felled the top seeds; unlikely, but possible. This would also get more interesting in the knockout stages on Sunday. The problems are the time aspect. A good session of possession ultimate might make it really a struggle for Gun as the clock winds down, but hopefully teams won't get into blatant time wasting. Unfortunately this relies on good seeding of a team along with handicapping points, especially as it isn't a linear scale. MULTIPLE POINTS Unworkable I think. Unless you want to get into awkward situations you to stick to whole multiples, In a pool of four top seeds get 1 point per score, second seeds; 2, third seeds; 3, fourth seeds 4. So far so good but what about deciding pools in which you have the 4 v 5 game - which is probably close anyway, but now the 4 seeds have to score twice as many as 5 seeds. Multiple End Zone Lines Confusing - which is my end zone again? Am I in? Is playing 110 yards into a 10 yards endzone really going to level a game between the top seeds and bottom seeds in a tourney? Definition Of a Catch Sam's suggestion that a two handed touch is also a catch, as is momentary control. If Spirit applies then fine, although it is liable to break up the flow and result in a lot of false starts on turnover. Besides, this, like a lot of suggestions is fine for the big disparities, but any handicapping system has to account for the small differences between teams as well as the big differences. Player Numbers WINNER! This is workable because it is based upon the score in the game and no predetermined values or anything. Every time a team goes two points up they lose a player - i.e. down to six (wo)men, four points up five (wo)men, etc This means there will never be a complete whitewash, because once the top team goes 12 points up, they will only have one player on the pitch, who, whilst it is possible to score (tip by opposition), will have to do well to score or even play D. Couple this to a staggered return, - i.e. the sixth player can only once the weaker team are within six points, fifth returns at five up, fourth at four up etc. ON P. DIFF OFF P1 --> +1 P2 --> +2 --> P1 P3 --> +3 P4 --> +4 --> P2 P5 --> +5 P6 --> +6 --> P3 +7 +8 --> P4 +9 +10 --> P5 +11 +12 --> P6 Thoughts? Sam asked what I intended to do with these ideas? Well - invitations will be going out this weekend to the inaugural (if all goes well) British Handicap Ultimate Tournament Chris